Hi and welcome to the European Schoolnet Academy.
The Academy is a platform where you can learn about innovation in the school and classroom through online professional development courses for teachers in primary and secondary schools.
The courses offered on this platform are completely free of charge. They will offer you an introduction to key concepts and ideas that are relevant to developing your practice and will provide you with the opportunity to discuss these ideas and share your experiences with your peers. We hope that by attending these courses and by engaging with your peers you will feel empowered and inspired to try out something new in your practice.
The Academy is very much an experiment and we rely on your participation and feedback to make this project a success. So please use this opportunity, learn and connect with your peers and let us know what you think.
We look forward to seeing you on one of the courses! Happy learning...
Creative use of Tablets in Schools
Join us on this exciting learning journey that guides teachers in their use of tablets and inspires them to use tablets to foster innovative teaching and learning.
In 4 modules it gives a general introduction to the use of tablets in schools and discusses how tablets can support new learning approaches such as collaborative learning or the flipped classroom.
How to teach computing for primary teachers
Join on us on this exciting MOOC to learn about how to teach computing at primary school level.
In 4 modules the course addresses the question of why teaching computing to young children is increasingly important as well as what areas of computing to focus on. It then introduces some innovative methods of teaching computing as well as tools and resources that can help teachers engage students in the subject.
Games in Schools 2nd Round
Join us on this exciting MOOC for teachers exploring the potential of games-based learning in schools.
The course will examine the opportunities but also challenges offered by integrating games into our teaching and learning and will provide practical examples of gaming tools and activities to use in your daily teaching practice.